Master of Fire
After some time, experienced Fire Magi transcend their mortal bodies, becoming creatures of pure flame. Their control of fire is legendary, and their wrath is terrible to behold.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Illumination increases the lighting level in adjacent areas. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
| Advances from: | |
| Advances to: | |
| Cost: | 40 |
| HP: | 50 |
| Movement: | 5 |
| XP: | 100 |
| Level: | 3 |
| Alignment: | neutral |
| ID | I8 enlightened_master_of_fire |
| Abilities: | illuminates |
Attacks (damage - count)
![]() | burning fist melee | 10 - 2 fire | |
![]() | flames ranged | 4 - 10 fire | marksman |
![]() | fireball ranged | 9 - 4 fire | magical |
![]() | inferno ranged | 40 - 1 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 90% | |
![]() |
cold | -20% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 99 | 20% |
![]() |
Swamp | 99 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |























